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	<title>Games Education Ltd - The Hotspot System &#187; speed</title>
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		<title>Hotspot PRO System</title>
		<link>http://www.gameseducation.co.uk/wordpress/?p=129</link>
		<comments>http://www.gameseducation.co.uk/wordpress/?p=129#comments</comments>
		<pubDate>Mon, 10 Jan 2011 12:25:08 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Coaching/Training]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Hotspot PRO]]></category>
		<category><![CDATA[agility]]></category>
		<category><![CDATA[athletic development]]></category>
		<category><![CDATA[coaching]]></category>
		<category><![CDATA[FMS]]></category>
		<category><![CDATA[hotspot PRO]]></category>
		<category><![CDATA[movement]]></category>
		<category><![CDATA[performance training]]></category>
		<category><![CDATA[speed]]></category>
		<category><![CDATA[sport]]></category>
		<category><![CDATA[sports]]></category>
		<category><![CDATA[training]]></category>

		<guid isPermaLink="false">http://www.gameseducation.co.uk/wordpress/?p=129</guid>
		<description><![CDATA[The Hotspot PRO system is the latest addition to the Hotspot PRO family and is the most complete training system available.  Coming in at just £350 + VAT the system offers a complete training system for developing movement abilities. VIDEO OF PRO http://www.youtube.com/watch?v=Fiew5hIjri4 It builds on the Hotspot concept of providing a system that is [...]]]></description>
			<content:encoded><![CDATA[<p>The Hotspot PRO system is the latest addition to the Hotspot PRO family and is the most complete training system available.  Coming in at just £350 + VAT the system offers a complete training system for developing movement abilities.</p>
<p>VIDEO OF PRO</p>
<p><a href="http://www.youtube.com/watch?v=Fiew5hIjri4">http://www.youtube.com/watch?v=Fiew5hIjri4</a></p>
<p>It builds on the Hotspot concept of providing a system that is affordable yet versatile enough to fit into any training program for any sport.  The wireless &#8220;hotspots&#8221; offer  a simple way to create movement patterns and drills for your training program whilst offering an easy way to be flexible adhering to the needs of your athletes.</p>
<p><span id="more-129"></span></p>
<p>The PRO system comprises of 4 Hotspot&#8217;s (with improved sensitivity for increased reliability) and a &#8220;test&#8221; spot that is configured to be used with the vertical jump function in the base unit.  Also on the base unit are the standard &#8220;count&#8221; and &#8220;time&#8221; modes with split timing  as an extension of the &#8220;count&#8221; mode.   Now you really have every option for your training.</p>
<p>The PRO system now has the capabilities to be used in a variety of training settings.  Time and Count modes offer a training option where we can have our athletes work for a duration of time or be timed over a set number of spot hits.  We can use split timing to measure reaction abilities and differentiate between movements to the left and right.  Finally the jump mode does exactly as we expect using the time of flight as the basis of measurement.</p>
<p>Now, with the addition of the &#8220;test&#8221; spot we open up a few new training options.  We can use the &#8220;test&#8221; spot in drills that require only a single spot.  For example imagine a drill where athletes are required to start from a central point, sprint to the left, sprint past the centre to the right and return to the start (T test).  The test spot can accurately measure the drill using &#8220;count&#8221; mode and a single count of 1.  Due to the increased sensitivity we can effectively use the &#8220;zero&#8221; mode to start the timer by having the athlete place a foot on the spot prior to starting the activity should we want to eradicate reaction times and measure pure athletic ability.</p>
<p>The &#8220;test&#8221; spot is greater in sensitivity and also has a lower settling time of 0.25s (compared to the 0.5s of a standard hotspot) meaning that we can now accommodate hop tests where athletes have to return to the spot  in a time less than 0.5s.  For example in a hop test where athletes have to hop on to a low box and back down onto the spot or in a step up drills.</p>
<p>Earlier I mentioned the &#8220;time&#8221; and &#8220;count&#8221; modes and I would like to go into a little more detail.  Time mode is where we set a period of time we want the athlete to work, for example 20s.  We set up drills where athletes repeat movements and each spot trigger constitutes the final score.  In count mode we set the number of spots we want the athlete to trigger and the system provides the time (accurate to 100th of second) to complete the exercise.</p>
<p>The impact of the Hotspot PRO system is huge in that it is extremely adaptable to the training requirements.  The system itself forces athletes to control their movement and bodies much more and provides measurements that can be used to monitor progress, current performance and used in learning.   There really isn&#8217;t a better training aid and for the price can you afford not to add the PRO to your inventory?  Make It Count with Hotspot PRO!</p>
<p>www.gameseducation.co.uk</p>
<p>order now &#8211;  order@gameseducation.co.uk</p>
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		<item>
		<title>HotSpot® becomes global success revolutionising athlete development around the world</title>
		<link>http://www.gameseducation.co.uk/wordpress/?p=27</link>
		<comments>http://www.gameseducation.co.uk/wordpress/?p=27#comments</comments>
		<pubDate>Sat, 02 Oct 2010 17:17:43 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[agility]]></category>
		<category><![CDATA[brain training]]></category>
		<category><![CDATA[HotSpot system]]></category>
		<category><![CDATA[performance]]></category>
		<category><![CDATA[schools]]></category>
		<category><![CDATA[speed]]></category>
		<category><![CDATA[training]]></category>

		<guid isPermaLink="false">http://www.gameseducation.co.uk/wordpress/?p=27</guid>
		<description><![CDATA[Worcester, England, 22 September 2010: Games Education’s revolutionary HotSpot®three-dimensional coaching system has become a global success far out sellingexpectations in its first year. The HotSpot® system and training philosophy has beenfully embraced by elite athletes and grass-route programmes alike around the world.
]]></description>
			<content:encoded><![CDATA[<p>Worcester, England, 22 September 2010: Games Education’s revolutionary HotSpot® three-dimensional coaching system has become a global success far out selling expectations in its first year. The HotSpot® system and training philosophy has been fully embraced by elite athletes and grass-route programmes alike around the world.</p>
<p><span id="more-27"></span></p>
<p>The truly unique HotSpot® system consists of touch sensitive; Wi-Fi enabled remote spots or pods that communicate directly with a unique base station. The athlete activates the remote spots by applying pressure and the time is instantly registered on the base station. The system can be incorporated into any imaginable movement drill with emphasis on developing technique, speed and agility. With the ability to significantly improve technical efficiency, speed and agility through accurate data capture, the HotSpot® can be adapted to further develop athletes competing at any sport and at any level.</p>
<p>The HotSpot® originally launched in October 2009, has become an instant global success and is now being actively used in over ten countries worldwide including the USA, Germany, Spain and the UK by internationally recognised organisations including the English Premier League team, Blackburn Rovers and the Lawn Tennis Association (LTA). They are already reaping the rewards from using the HotSpot® to individually tailor athletes training programmes and measure performance.</p>
<p>Games Education Founder, and Design and Innovation Director, Mike Crooks said: “It is great to see all levels of sport fully embrace the HotSpot® training philosophy to develop the next generation of sporting stars. It is becoming a firm favourite, helping to inject fun and competiveness into training.”</p>
<p>Dr Fraser Harban, children’s specialist doctor and Games Education’s Commercial Director added: “It is recognised that a major factor in performance ability is how the brain learns patterns of movements which it then uses to develop specific motor programmes. Using the HotSpot® facilitates this brain training which enables athletes at all levels to enhance their performance”</p>
<p>The LTA are currently in the process of incorporating HotSpot® technology into their mini-tennis talent identification programme. With the aid of this exceptionally adaptable product the LTA will shortly be able to identify more effectively, talented children between the ages of six and 10 as the tennis stars of the future.</p>
<p>HotSpot® has also been firmly integrated into schools across the UK and is being actively used within physical education programmes to develop students’ mental and physical aptitude through fun and engaging movement drills.</p>
<p>The HotSpot® training system is extremely flexible and allows accurate data capture to occur across all sports over infinite activities. The HotSpot® capabilities are only restricted by the imagination and creativity of the coach and athlete.</p>
<p>The HotSpot® originally launched in October 2009, has become an instant global success and is now being actively used in over ten countries worldwide including the USA, Germany, Spain and the UK by internationally recognised organisations including the English Premier League team, Blackburn Rovers and the Lawn Tennis Association (LTA). They are already reaping the rewards from using the HotSpot® to individually tailor athletes training programmes and measure performance.</p>
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